//-----------------------------------------------------------
//
//-----------------------------------------------------------
class NewRedeemerTrail extends Emitter;

#exec OBJ LOAD FILE="..\Textures\AW-2004Explosions.utx"
#exec OBJ LOAD FILE="..\Textures\EpicParticles.utx"

DefaultProperties
{
	Begin Object Class=SpriteEmitter Name=SpriteEmitter2
		UseColorScale=True
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
		ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
		ColorScale(3)=(RelativeTime=1.000000)
		CoordinateSystem=PTCS_Relative
		MaxParticles=7
		EffectAxis=PTEA_PositiveZ
		StartSpinRange=(X=(Max=1.000000))
		SizeScale(0)=(RelativeSize=0.250000)
		SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
		StartSizeRange=(X=(Min=10.000000,Max=30.000000))
		Texture=AW-2004Explosions.Fire.Part_explode2
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=0.100000,Max=0.100000)
		StartVelocityRange=(X=(Min=-500.000000,Max=-500.000000))
		Name="SpriteEmitter2"
	End	Object
	Emitters(0)=SpriteEmitter'SpriteEmitter2'

	Begin Object Class=SpriteEmitter Name=SpriteEmitter3
		UseColorScale=True
		SpinParticles=True
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		UseRandomSubdivision=True
		ColorScale(0)=(Color=(B=255,G=255,R=255))
		ColorScale(1)=(RelativeTime=0.050000,Color=(B=255,G=255,R=255,A=128))
		ColorScale(2)=(RelativeTime=0.800000,Color=(B=128,G=128,R=128,A=128))
		ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
		MaxParticles=500
		StartLocationOffset=(X=-16.000000)
		StartLocationShape=PTLS_Sphere
		SphereRadiusRange=(Min=1.000000,Max=4.000000)
		UseRotationFrom=PTRS_Actor
		StartSpinRange=(X=(Min=0.550000,Max=0.450000))
		SizeScale(0)=(RelativeSize=0.100000)
		SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
		StartSizeRange=(X=(Min=25.000000,Max=25.000000))
		ParticlesPerSecond=200.000000
		InitialParticlesPerSecond=200.000000
		DrawStyle=PTDS_AlphaBlend
		Texture=AW-2004Particles.Fire.MuchSmoke1
		TextureUSubdivisions=4
		TextureVSubdivisions=4
		LifetimeRange=(Min=1.000000,Max=1.500000)
		Name="SpriteEmitter3"
	End	Object
	Emitters(1)=SpriteEmitter'SpriteEmitter3'

	AutoDestroy=True
	bNoDelete=False
	bHardAttach=True
}